Brainberg

Game Development Events in Europe

European game development splits between two rhythms: the big annual anchor conferences (Gamescom and Devcom in Cologne, Reboot Develop in Dubrovnik, Nordic Game in Malmö, Develop:Brighton, Game Access in Brno, Game Connection Paris, FÍS Games Summit in Ireland, Slovenia Games Meetup) and the month-by-month community rhythm of engine-specific meetups (Godot Stammtisch, Unreal Engine sessions), GameDev meetups, playtest nights, game jams, and studio open evenings in the cities with working industries behind them.

Content covers the full stack of game development: engines (Unity, Unreal, Godot, Bevy), graphics programming, audio and sound design, narrative and writing, game design practice, ML inference for games, monetization and publishing, live-ops, and the business side of running studios. Indie and small-team content dominates the community meetup scene; the larger conferences bring in AAA studios and platform holders.

The industry is dense in the Nordics (Stockholm, Copenhagen, Malmö, Helsinki), the UK (Brighton, London, Guildford, Edinburgh/Dundee), Poland (Warsaw, Kraków), Germany (Berlin, Cologne, Hamburg, Bayreuth, Karlsruhe), and France (Paris, Lyon, Montpellier), with growing scenes in the Baltics, Slovenia, and southern Europe. Brainberg aggregates game-dev events into a single schedule, so developers can track their local scene plus the continental-scale events in one view.

Upcoming events

Game DevelopmentMeetupFree

Narrative Game Design-Meetup | Inofficial Gamescom Pre-Event:

Cologne, 🇩🇪 Germany

Gamescom's 2026 is in Cologne again – and we're kicking it off with our first ever
***Narrative Game Design Meetup @ REWE digital! ***

Cologne Narrative Game Design Meetup is a bimonthly get-together where we talk about story-focussed games and dive deep into our own exciting game projects. During Gamescom week we welcome anyone who's in town and excited to talk and learn about narrative. Welcome to Cologne and REWE digital, folks!

This time we have something special planned:
A relaxed evening with snacks, refreshments, and fun folks! Join us to talk about your favourite game stories, share your hardest learnings, or just listen to the chatter. We'll have a little programme planned, so stay tuned.

Agenda:
18:00 Doors open (welcome, food, drinks and networking)
~18:45 Program starts
21:00 Doors close

Location:
REWE digital, Schanzenstraße 6-20, 51063 Köln, Building 2.20, 1st floor

How to get here: For example, take KVB Line 4 to Keupstraße (10 mins from Köln Messe Deutz) From there, it’s about a 10-minute walk to REWE digital. From the Köln-Mülheim train station, the walk takes about 15 minutes. If you do come by car, you can use the designated parking spaces on the REWE digital grounds free of charge.

Our Arena Neon is reachable by wheelchair users. The Carlswerk area itself is not-so-wheelchair-friendly though, because it's a former cable factory.

Notes:

  • Please cancel your RSVP if you cannot attend, because space is limited.
  • There will be no alcohol on the premises.
  • We speak (at least) German, English and Code.
  • Come as you are, 🌈All Genders and Ages welcome!
  • Tell your friends! :-)

This event will be only in-person. If you feel some signs of sickness, please consider skipping this event and attending another time. We will have plenty of meetups in the future.

REWE digital. Part of REWE Group.

Wed 26 Aug · 16:00< 50
Game DevelopmentConferenceFree

Applying game dev skills outside of games

Kalmar kommun, 🇸🇪 Sweden

Discover how game dev skills can be used in other industries & what employers want! Plus: how game studios can fund projects via consulting.

Game development skills are highly valuable also outside of games! Join us for an event where we explore the possibilities of working outside of the games industry, we will dive into two key areas:

  • For individuals: Discover what non-game employers are looking for and how your skills translate to roles outside of games
  • For companies: Learn how your game company can offer consulting services to non-game industries to generate revenue and fund your own game projects

Program

10.00 - 10.10: Welcome

10.10 - 10.30: Concrete examples of how game development skills can be used in other industries

10.30 - 11.00: Experiences from working in games and tech

11.00 - 11.10: Break

11.10 - 11.40: Funding your game company by consulting in other industries

11.40 - 12.30: Workshop: Applying game dev skills to solve concrete needs in other industries

12.30 - 13.00: Concluding reflections

Lunch will be provided.

Who should attend?

This event is designed for game developers interested in utilizing their skills in game adjacent industries, and game companies curios to explore how non-game consultancy can be part of funding their companies.

-----

// Game Habitat Code of Conduct - Read here

We reserve the right to refuse access to the event if, in our judgment, a participant has acted or can be assumed to act in violation of our code of conduct.

This event marks the launch of Game+Tech, an initiative by OpenTech and Game Habitat. It’s the first in a series of activities exploring cross-industry collaboration between game development and tech. Over the course of the initiative, we will host workshops and networking events, and provide opportunities for consultancy and prototype development.

The Game+Tech initiative is funded by Region Skåne.

Organized by

With support from

Wed 9 Sept · 12:00 – 15:00
Game DevelopmentConferenceFree

Driving growth through game dev skills

Lund, 🇸🇪 Sweden

How game development expertise can be leveraged to strengthen or create new business opportunities in the broader tech sector.

The tech sector in Skåne is constantly evolving, and businesses are increasingly looking for innovative ways to stay ahead. Game development competencies offer a unique and powerful resource for driving business innovation and solving technical challenges.

In this seminar and workshop, we will focus on:

  • Concrete examples of how game development skills have been successfully applied in tech businesses
  • Insights from companies that have integrated game dev competencies into their operations
  • Practical workshop to explore how these skills can address your business needs
  • The opportunity to connect directly with potential partners, collaborators, or talent

Seats are limited, and we recommend registering early to secure your spot.

Full program will be posted soon

Who should attend?

This event is designed for tech companies and professionals in other industries who want to explore how game development skills can drive innovation and create value in their organizations.

It is particularly relevant for:

  • Tech companies interested in applying game development expertise
  • Professionals in technical leadership, engineering, and product development
  • Professionals working with HR, recruitment, and talent development

This event marks the launch of Game+Tech, an initiative by OpenTech and Game Habitat. It’s the first in a series of activities exploring the potential of cross-industry collaboration between game development and tech.

Over the course of the initiative, we will host additional workshops and networking events, as well as offer opportunities for consultancy and prototype development to support companies in applying these skills.

Questions? Please contact Olivia at OpenTech: olivia.samuelsson@opentech.se

Wed 16 Sept · 11:00 – 13:00