Game Development Events in Europe
European game development splits between two rhythms: the big annual anchor conferences (Gamescom and Devcom in Cologne, Reboot Develop in Dubrovnik, Nordic Game in Malmö, Develop:Brighton, Game Access in Brno, Game Connection Paris, FÍS Games Summit in Ireland, Slovenia Games Meetup) and the month-by-month community rhythm of engine-specific meetups (Godot Stammtisch, Unreal Engine sessions), GameDev meetups, playtest nights, game jams, and studio open evenings in the cities with working industries behind them.
Content covers the full stack of game development: engines (Unity, Unreal, Godot, Bevy), graphics programming, audio and sound design, narrative and writing, game design practice, ML inference for games, monetization and publishing, live-ops, and the business side of running studios. Indie and small-team content dominates the community meetup scene; the larger conferences bring in AAA studios and platform holders.
The industry is dense in the Nordics (Stockholm, Copenhagen, Malmö, Helsinki), the UK (Brighton, London, Guildford, Edinburgh/Dundee), Poland (Warsaw, Kraków), Germany (Berlin, Cologne, Hamburg, Bayreuth, Karlsruhe), and France (Paris, Lyon, Montpellier), with growing scenes in the Baltics, Slovenia, and southern Europe. Brainberg aggregates game-dev events into a single schedule, so developers can track their local scene plus the continental-scale events in one view.
Upcoming events
edindies - gamedev co-working in Levels
Edinburgh, 🇬🇧 United Kingdom
We're an inclusive group of game developers in Edinburgh, meeting up for co-working, playtesting and chat.
We meet every Saturday from 1pm in the Levels Cafe, 9C Holyrood Road, everyone welcome, just bring yourself and something to work on, experience optional.
Indie Game Devs Get Together
Amsterdam, 🇳🇱 Netherlands
Hi indie developers!
On Sunday June 21st, let's get together at De Nieuwe Anita in Amsterdam from 1:30pm onward!
Come to meet your fellow indie devs in a relaxed atmosphere, have a drink and chat about video game development.
Anyone in the game development community is welcome: developers, artists, musicians or simply videogame enthusiasts who are starting their game development journey.
If you are working on some project and would like to show it, playtest it or get some feedback, don't be shy and bring your laptop or notes!
We also have a Discord channel: https://discord.gg/StY3uCyAyR
See you soon!
Mirko & Rutger
Unity in Gothenburg with Corrie Green at Wollibolli
Gothenburg, 🇸🇪 Sweden
Join us for the June edition of Unity in Gothenburg, hosted at Wollibolli.
This meetup will be a presentation-focused evening with Corrie Green as the main speaker.
Corrie will talk about graphics optimization pipelines, extended project profiling, and analysis, with a platform-agnostic approach. The evening will also include a short introduction from the Wollibolli team about their office, work environment, and community space.
The focus of the evening is practical technical knowledge sharing: how to think about graphics optimization, profiling, and analysis across real-time projects. The talk will be platform-agnostic, making it relevant for people working across different devices, production targets, and technical constraints. Expect useful perspectives from Corrie’s talk, an inside look at Wollibolli, and time to meet others working across development, design, game tech, and real-time 3D.
Whether you work professionally with Unity, are exploring it for a project, or are curious about how game technology can be applied beyond games, you are welcome to join.
This is a free community meetup.
Speakers
Corrie Green
Talk
Graphics Optimization Pipeline: Project Profiling and Analysis
Corrie will share a platform-agnostic look at graphics optimization pipelines, with extended project profiling and analysis. The session will focus on how to approach performance investigation, identify bottlenecks, and reason about optimization across different real-time 3D projects and target platforms.
Host Introduction
Wollibolli team
The Wollibolli team will give a short introduction to their office and community space.
Agenda
17:30–18:00 — Arrival, check-in, and mingle
18:00–18:10 — Welcome and introduction
18:10–18:30 — Wollibolli team introduction and office/community space presentation
18:30–19:30 — Main talk: Graphics Optimization Pipeline: Project Profiling and Analysis — Corrie Green
19:30–19:45 — Q&A
19:45–20:00 — Break
20:00–20:30 — Networking and wrap-up
Who Should Attend
This meetup is for Unity developers, game developers, technical artists, designers, XR practitioners, creative technologists, students, and anyone interested in Unity, real-time 3D, and interactive technology.
What to Bring
Bring curiosity and questions for the speakers.
No laptop is required.
Capacity
Seats are limited. Please update your RSVP if your plans change so someone else can join.
Language
The event will be held in English unless otherwise announced.
UI Basics in Godot + Aztec Empire
Hannover, 🇩🇪 Germany
Game Dev Meetup Hannover
Das Treffen der Spieleentwickelnden aus Hannover und Umgebung.
Für Enthusiasten, Neulinge und Veteranen. Jeder ist willkommen!
Agenda:
19:00 - 19:10 Begrüßung
19:10 - 20:00 UI Basics in Godot + Aztec Empire
20:00 - 21:00 Spontane Open Talks, jeder der was zu erzählen hat
Danach => Entspanntes quatschen im Café Extrablatt
Hauptvortrag: UI Basics in Godot + Aztec Empire
Jannik erzählt etwas über die Städtebausimulation Aztec Empire und geht insbesondere auf die Herausforderungen und Möglichkeiten bei der Gestaltung des User Interfaces in der Godot Engine ein.
35. Godot Stammtisch Karlsruhe - Juni 2026
Karlsruhe, 🇩🇪 Germany
Der fünfunddreissigste Godot Stammtisch Karlsruhe am 26.06.2026.
ACHTUNG! NEUE LOCATION!
Ab 2026 findet der Stammtisch im SpawnPoint GamesHub Karlsruhe im Alten Schlachthof statt!
Bitte meldet euch an wenn ihr kommen wollt, nur so können wir für ausreichend Platz sorgen / reservieren!
Wir treffen uns in den Räumlichkeiten des SpawnPoint GamesHub Karlsruhe.
Talks:
TBA
Topics:
TBA
Ein Stammtisch über die (Computer-)Spieleentwicklung mit der freien und quelloffenen Spieleengine Godot. Einmal im Monat treffen wir uns und tauschen uns mit wundervollen anderen Menschen über die Spieleentwicklung mit Godot aus.
Immer gern gesehen sind Vorstellungen von eigenen Projekten, Fragen über Probleme die Ihr in der Entwicklung habt oder einfach nur nerdiger Smalltalk :D
Dabei ist es völlig egal auf welchem Level du mit der Godot Engine umgehst.
Du bist absoluter Neuling und betreibst das als Hobby? Super! Sei dabei!
Du bist gnadenloser Shaderprofi und schnippst die AAA Games geradezu aus dem Ärmel? Krass! Sei dabei!
Wir möchten mehr wundervolle Menschen kennenlernen die dieses faszinierende Hobby teilen und freuen uns auf euch!
Unity - Refugees welcome!
Videogames Glasgow Pub Night
Glasgow, 🇬🇧 United Kingdom
Monthly meetup for game developers, streamers, journalists, marketeers, and anyone else interested in or working in the games industry.
Come along if you want to talk videogames and game development, if you need to test out a game you're working on or want to give and receive advice on all things related to the making and appreciation of videogames. This is a friendly and inclusive space with the aim of creating a productive community of videogame people in Glasgow.
Follow us on Twitter - https://twitter.com/VideogamesGL
Join us on Discord - https://discord.gg/9TGpQyqg7f
Please see our Code of Conduct here: https://docs.google.com/document/d/1LkKEBg8QFrLNJYsUZSoOGbyvennaAwlmZElaEZSVA1g/edit?usp=sharing
HTML5 Game Development Monthly Meetup
A Gathering of the minds on tips, tricks and best practices for using HTML5 as a platform for developing highly-interactive in-browser applications (with a focus on Game Development)
FC Game Development and Unity SIG
Online Meeting
Description:
Feel free to just hangout, and speak about game development. Learn how the Unity Engine can be used for anything from music videos to AAA Games. Expect presentations from members on techniques, tips, getting help on projects or just showing off parts of your work.
Find us on Facebook - Fort Collins Unity SIG.
Where: Online (Skype, etc)
Recommendations:
~ To support those with limited bandwidth, if things get crowded we will turn our respective video cameras off and just share our screens and audio as needed.
~ If you hear feedback, turn off your microphone or use a headset. Don't forget to turn your microphone back on. :-)
Use this Skype one (possibly changed per meeting) https://join.skype.com/kVeZ6xJdv1gtSchedule:
5PM Q&A, Intros and Organizational
We'll be asking who has questions or solutions to present.
5:15 Presentations (includes help or whatever you want to screen-share)
6:20 Wrap-up
37. Godot Stammtisch Karlsruhe - August 2026
Karlsruhe, 🇩🇪 Germany
Der siebenunddreissigste Godot Stammtisch Karlsruhe am 28.08.2026.
ACHTUNG! NEUE LOCATION!
Ab 2026 findet der Stammtisch im SpawnPoint GamesHub Karlsruhe im Alten Schlachthof statt!
Bitte meldet euch an wenn ihr kommen wollt, nur so können wir für ausreichend Platz sorgen / reservieren!
Wir treffen uns in den Räumlichkeiten des SpawnPoint GamesHub Karlsruhe.
Talks:
TBA
Topics:
TBA
Ein Stammtisch über die (Computer-)Spieleentwicklung mit der freien und quelloffenen Spieleengine Godot. Einmal im Monat treffen wir uns und tauschen uns mit wundervollen anderen Menschen über die Spieleentwicklung mit Godot aus.
Immer gern gesehen sind Vorstellungen von eigenen Projekten, Fragen über Probleme die Ihr in der Entwicklung habt oder einfach nur nerdiger Smalltalk :D
Dabei ist es völlig egal auf welchem Level du mit der Godot Engine umgehst.
Du bist absoluter Neuling und betreibst das als Hobby? Super! Sei dabei!
Du bist gnadenloser Shaderprofi und schnippst die AAA Games geradezu aus dem Ärmel? Krass! Sei dabei!
Wir möchten mehr wundervolle Menschen kennenlernen die dieses faszinierende Hobby teilen und freuen uns auf euch!
Unity - Refugees welcome!
Driving growth through game dev skills
Lund, 🇸🇪 Sweden
How game development expertise can be leveraged to strengthen or create new business opportunities in the broader tech sector.
The tech sector in Skåne is constantly evolving, and businesses are increasingly looking for innovative ways to stay ahead. Game development competencies offer a unique and powerful resource for driving business innovation and solving technical challenges.
In this seminar and workshop, we will focus on:
- Concrete examples of how game development skills have been successfully applied in tech businesses
- Insights from companies that have integrated game dev competencies into their operations
- Practical workshop to explore how these skills can address your business needs
- The opportunity to connect directly with potential partners, collaborators, or talent
Seats are limited, and we recommend registering early to secure your spot.
Full program will be posted soonWho should attend?
This event is designed for tech companies and professionals in other industries who want to explore how game development skills can drive innovation and create value in their organizations.
It is particularly relevant for:
- Tech companies interested in applying game development expertise
- Professionals in technical leadership, engineering, and product development
- Professionals working with HR, recruitment, and talent development
This event marks the launch of Game+Tech, an initiative by OpenTech and Game Habitat. It’s the first in a series of activities exploring the potential of cross-industry collaboration between game development and tech.
Over the course of the initiative, we will host additional workshops and networking events, as well as offer opportunities for consultancy and prototype development to support companies in applying these skills.
Questions? Please contact Olivia at OpenTech: olivia.samuelsson@opentech.se