Brainberg

Game Development Events in Europe

European game development splits between two rhythms: the big annual anchor conferences (Gamescom and Devcom in Cologne, Reboot Develop in Dubrovnik, Nordic Game in Malmö, Develop:Brighton, Game Access in Brno, Game Connection Paris, FÍS Games Summit in Ireland, Slovenia Games Meetup) and the month-by-month community rhythm of engine-specific meetups (Godot Stammtisch, Unreal Engine sessions), GameDev meetups, playtest nights, game jams, and studio open evenings in the cities with working industries behind them.

Content covers the full stack of game development: engines (Unity, Unreal, Godot, Bevy), graphics programming, audio and sound design, narrative and writing, game design practice, ML inference for games, monetization and publishing, live-ops, and the business side of running studios. Indie and small-team content dominates the community meetup scene; the larger conferences bring in AAA studios and platform holders.

The industry is dense in the Nordics (Stockholm, Copenhagen, Malmö, Helsinki), the UK (Brighton, London, Guildford, Edinburgh/Dundee), Poland (Warsaw, Kraków), Germany (Berlin, Cologne, Hamburg, Bayreuth, Karlsruhe), and France (Paris, Lyon, Montpellier), with growing scenes in the Baltics, Slovenia, and southern Europe. Brainberg aggregates game-dev events into a single schedule, so developers can track their local scene plus the continental-scale events in one view.

Upcoming events

Game DevelopmentWorkshopFree

Retro Series Game Day

Lisbon, 🇵🇹 Portugal

Ready to create your own retro game? Join us and bring your ideas to life, from pixel art to a playable Game Boy game.

Two Workshops:

Pixel Art Game Assets - Morning Workshop - 10:00am / 1:00pm

Make a Retro Game for the Game Boy using GB Studio****- Afternoon Workshop - 2:30pm / 5:30pm****

About the Workshop

Lets make a retro game, two workshops that will cover the basics making an 8 bit computer game.

The morning workshop will be with a focus on pixel art, making the game assets. The assets include the cells of an animated character and a map environment.

The afternoon workshop will focus on making the game within GB Studio, a game engine for the Game Boy.

The workshops are for anyone who is able to independently use their computer, download applications and is interested in game making. Suitable for beginners and for more experienced game makers who would like to focus on the specific platform of the Game Boy.

The course will use free open-source software: Libresprite, Tiled (first session) and GB Studio.

Target audience: Adults and young people aged 14 and over.

Time****:**** 3 hours for each workshop.

💻 IMPORTANT – What to Bring

Please bring your own laptop with the required software installed before the workshop.

Required Software:

  • Morning Session: LibreSprite
  • Afternoon Session: GB Studio

All software is free to download and use.

Both workshops complement each other but can be attended independently.

A separate ticket is required for each session. You can register for one or both.

Instructor: Phil Hunt

Artist | Teacher | Game Developer

An artist, teacher and game developer with a passion for creativity in all its forms. Teaching English and painting, while also creating retro games for the Game Boy, he enjoys bringing ideas to life through both paint and pixels.

For more information:

211 941 467 / fablab.workshops@cm-lisboa.pt

Sat 7 Nov · 10:00 – 17:30
Game DevelopmentMeetupFree

GameDevTreff @ SAE Bochum

Bochum, 🇩🇪 Germany

Wir laden herzlich zu unserem monatlichen Meetup ein, das jeden zweiten Dienstag im Monat im SAE Bochum stattfindet!

Was Sie erwartet: Dieses Meetup bietet Entwicklerinnen und Entwicklern die Möglichkeit, ihre Projektfortschritte des letzten Monats vorzustellen, Motivation und Verbindlichkeit zu fördern und Feedback aus der Community zu erhalten. Egal ob Student, Hobbyist oder Profi – alle sind willkommen! Wir freuen uns über Projekte in jedem Entwicklungsstadium.
Gerne können Sie Essen und Getränke mitbringen und vor Ort genießen.

Ablauf:

  • 19:00 Uhr – Einlass
  • 19:15 Uhr – Begrüßung und Anmeldung für Präsentationen
  • 19:30–21:30 Uhr – Projektvorstellungen und Fragen
  • 21:30–22:00 Uhr – Offene Runde (Branchennews, Hilfegesuche, Networking)
  • 22:00 Uhr – Ende der Veranstaltung

Wir freuen uns auf Sie und Ihre Projekte!

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Join us for our regular monthly meetup, held on the second Tuesday of each month at SAE Bochum!

What to Expect: This meetup is designed to give developers a space to share their monthly project progress, boost motivation and accountability, and receive feedback from the community. Whether you're a student, hobbyist, or professional developer, you're welcome here! We celebrate projects at all stages of completion.
Feel free to bring food and drinks to enjoy during the event.

Agenda:

  • 19:00 – Doors open
  • 19:15 – Welcome and presentation sign-up
  • 19:30–21:30 – Project presentations and Q&A
  • 21:30–22:00 – Open discussion (industry news, assistance requests, networking)
  • 22:00 – Venue closes

We're looking forward to seeing you and your projects!

Tue 10 Nov · 18:00< 50
Game DevelopmentConferenceFree

XmasJKL 2026

Jyväskylä, 🇫🇮 Finland

XmasJKL 2026 returns to Jyväskylä, Finland on 13 November 2026, with a free “Day Zero” program on 12 November, continuing its long‑running role as the Finnish game‑industry business seminar. Since 2015, the event has brought together developers, entrepreneurs, publishers, investors, students, and industry professionals for a focused day of learning, networking, and inspiration. Hosted by Peliosuuskunta Expa, XmasJKL has become a key annual meeting point for the Finnish games ecosystem.

The 2026 edition once again highlights the latest trends shaping Finland’s world‑leading game industry. Attendees can expect expert talks from renowned speakers across development, business, marketing, community, and creative leadership. Previous editions have featured leaders from Rovio, Housemarque, Geeklab, Zaibatsu Interactive, and Microsoft’s Minecraft Ambassador program, reflecting the event’s strong industry connections and practical, experience‑driven content. Sessions are designed to inspire, educate, and provide actionable insights that teams can apply immediately.

XmasJKL also offers a uniquely warm and community‑driven atmosphere. The event includes lunch, evening snacks, and drink tickets across all pass types, ensuring a relaxed environment for meaningful conversations. The After Party—open to all pass holders—creates additional opportunities for networking and collaboration. For studios looking to showcase their work, the event offers Demostand deals, including discounted tickets when booking a stand, making it an accessible platform for emerging teams.

With its combination of high‑quality talks, approachable networking, and a supportive community, XmasJKL 2026 is ideal for developers, founders, students, and anyone interested in the Finnish game industry. Whether you’re seeking business insights, creative inspiration, or new professional connections, the event delivers a compact, high‑value experience in the heart of Central Finland.

Organiser: Peliosuuskunta Expa (Finnish Game Industry Cooperative)

REGISTER

Thu 12 Nov 00:00 – Fri 13 Nov 00:00
Game DevelopmentConferenceFree

#XmasJKL 2026 - The Finnish Game Industry Business Seminar

Jyväskylä, 🇫🇮 Finland

#XmasJKL 2026 - The Finnish Game Industry Seminar Fri 13th of Nov, Ilokivi, Jyväskylä The most relaxed game business seminar & networking

#XmasJKL 2026 - The Finnish Game Industry Business Seminar

Join us for an exciting in-person event, #XmasJKL 2026 - The Finnish Game Industry Business Seminar, on Fri Nov 13, 2026 at 10:00 AM. This seminar will take place at Keskussairaalantie 2, 40100 Jyväskylä, offering a fantastic opportunity to network and learn from industry experts.

Discover the latest trends and insights in the Finnish game industry, as well as valuable business strategies. Gain valuable knowledge from renowned speakers, engage in interactive discussions, and forge new connections with like-minded professionals.

Whether you're a game developer, entrepreneur, investor, or simply interested in the gaming world, #XmasJKL 2026 is the place to be. Don't miss out on this incredible event that promises to inspire, educate, and entertain.

Mark your calendar, and get ready to level up your game industry expertise at #XmasJKL 2026 - The Finnish Game Industry Business Seminar!

#XmasJKL 2026 - The Finnish Game Industry Business Seminar Fri 13th of Nov, Ilokivi, Jyväskylä , Ilokivi, Jyväskylä The most relaxed game business seminar and networking event. Put your Christmas hat on and join us!

PROGRAM*

Opening words 11.00

Expert speakers - 12.00-19.30*

After Party Networking + Next Level Awards - 20.00-23.00

*schedule may be subject to change

SPEAKERS (slots 35 min + QA 10 min)

S********peaker 1

Topic: TBA

S********peaker 2

Topic: TBA

S********peaker 3

Topic: TBA

S********peaker 4

Topic: TBA

S********peaker 5

Topic: TBA

S********peaker 6

Topic: TBA

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TICKETS

Academic Pass - 75 € (inc. VAT. 14%)

* Access to Seminar and After Party* Includes Lunch and Evening snack* 2 Drink tickets

Business Pass - 99 € (inc. VAT. 14%)

* Access to Seminar and After Party* Includes Lunch and Evening snack* 3 Drink tickets

VIP Pass - 155 € (inc. VAT. 14%)

* Access to Seminar and After Party* Includes Lunch and Evening snack* 5 Drink tickets,

* VIP Dinner on 13th Nov 2025 (location TBA)

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GET A DEAL!

Going to attend as a min group of over 3 people?

We'll give -15% OFF from the total price for bigger groups!

contact info@expa.fi for more details

GET A STAND DEAL!

Buy min 2 TICKETS and STAND get -15% OFF, contact info@expa.fi for more details

Email us tuomas.roininen@expa.fi or alistair.dunn@expa.fi and get your offer.

Check out our hotel offers from our website www.xmasjkl.com

Fri 13 Nov 12:00 – Sat 14 Nov 01:00
Game DevelopmentConferenceFree

GAME CHANGERS 2026 : Le RDV du jeu vidéo inclusif & politique

Garges-lès-Gonesse, 🇫🇷 France

Game Changers : Une soirée de célébration et une journée de rencontres avec celles et ceux qui créent des jeux vidéo pour un monde meilleur.

Game Changers est le rendez-vous qui rassemble professionnel·les, associations, créateur·ices et passionné·es de jeu vidéo pour réfléchir ensemble à une industrie plus inclusive, plus juste et plus représentative de la diversité de celles et ceux qui jouent et qui créent.

Pour cette nouvelle édition, Game Changers voit plus grand et s'installe au Cube Garges pour deux jours, avec de nouveaux formats mêlant jeu vidéo, échanges, création et performances artistiques.

Découvrez et téléchargez le programme complet du vendredi et du samedi. Vendredi 13 novembre : Game Changers Awards

Pour la première fois, Game Changers s'ouvre avec une soirée entièrement dédiée à la création et aux initiatives qui font bouger le jeu vidéo.

Cette édition s'ouvrira notamment le député Ugo Bernalicis pour un échange sur les réponses politiques aux crises du secteur.

Au programme : des pitchs de jeux vidéo sur scène, une playformance mêlant jeu vidéo et performance artistique, ainsi que la première cérémonie des Game Changers Awards.

Imaginés avec plusieurs associations engagées dans le jeu vidéo, ces Awards mettront à l'honneur des jeux et projets qui se distinguent par leur approche des enjeux de représentation, d'inclusion, d'accessibilité, d'écologie et de diversité culturelle.

Samedi 14 novembre : Game Changers

Place aux discussions, aux rencontres et au jeu !

Tout au long de la journée, retrouvez un programme de conférences, tables rondes et ateliers autour des grands enjeux sociaux, culturels et politiques qui traversent aujourd'hui le jeu vidéo : représentations, diversité, accessibilité, conditions de création, communautés, nouvelles pratiques et transformations de l'industrie. Le programme entier sera bientôt disponible, suivez nos réseaux sociaux pour ne rien manquer !

En parallèle, un espace de stands de jeux vidéo permettra de découvrir et tester des projets, d'échanger directement avec leurs équipes et de mettre en lumière des créations et des univers que l'on voit encore trop peu.

Game Changers est pensé comme un espace où professionnel·les de l'industrie, associations, étudiant·es, créateur·ices et public peuvent se rencontrer, débattre, apprendre et jouer ensemble.

Game Changers au Cube Garges

Cette année, Game Changers est accueilli par Le Cube Garges, lieu culturel dédié à la création numérique et aux nouvelles formes artistiques à Garges-lès-Gonesse.

Ce partenariat permet à Game Changers d'explorer encore davantage les liens entre jeu vidéo, culture et création artistique. En marge de la programmation portée par Afrogameuses, Le Cube proposera également des performances artistiques autour du jeu vidéo, venant prolonger l'expérience tout au long de l'événement.

Deux jours pour jouer, découvrir, apprendre, débattre et célébrer celles et ceux qui font évoluer le jeu vidéo.

À propos d'Afrogameuses :

Nous sommes une association et communauté de joueur.euses, streamer-euses et professionnel.le.s du jeu vidéo majoritairement afrodescendant.e.s. Notre mission : promouvoir l'inclusivité dans le monde du jeu vidéo pour toutes les minorités ethniques et ainsi créer des role models, susciter des vocations et créer des opportunités ! Rejoignez-nous !

A propos du Cube Garges

Le Cube Garges est un pôle d’innovation culturelle interdisciplinaire et numérique de 10 000 m².

Axé sur le renouveau créatif, ce lieu unique en France incarne une réflexion sur les enjeux sociétaux au travers de nouvelles formes artistiques, pratiques créatives, formations au numérique et réflexions interdisciplinaires ayant bénéficié à plus de 100 000 visiteurs depuis janvier 2023.

Le Cube Garges rassemble six grands équipements culturels, dont l’hybridation favorise l’inter-créativité, l’interdisciplinarité et la participation des publics.

Découvrez le lieu !

Fri 13 Nov 19:00 – Sun 15 Nov 00:00
Game DevelopmentConferenceFree

Graphics Programming Conference 2026

Breda, 🇳🇱 Netherlands

The Graphics Programming Conference 2026 returns to Breda, the Netherlands in November 2026, bringing together real‑time and interactive graphics programmers from across Europe and beyond. Designed for students, professionals, researchers, and industry veterans, the conference focuses on cutting‑edge techniques, rendering innovations, GPU programming, engine development, and practical production workflows. As a dedicated technical event, it offers a rare opportunity for graphics specialists to learn directly from experts shaping the future of real‑time graphics. 

The 2026 edition takes place at The Dock, a modern venue located at Slingerweg 76, 4814 AZ Breda, offering space for up to 550 attendees and two parallel content tracks. The venue is easily accessible by train, bus, or car, with excellent public transport links from Amsterdam Schiphol and Eindhoven Airport. Lunch and break catering are provided on‑site, ensuring a smooth and focused conference experience. 

Across two full days, attendees can expect deep‑dive technical talks, shader breakdowns, engine‑level insights, performance optimisation sessions, and case studies from leading studios and toolmakers. With sponsors including NVIDIA, JangaFX, Keen Games, EA SEED, and Superluminal, the conference attracts high‑calibre speakers and showcases the latest advancements in graphics technology. 

The event encourages community participation through its open call for talks, making it a platform where both seasoned experts and emerging developers can share knowledge. Networking opportunities, informal meetups, and hands‑on discussions create an environment where attendees can exchange ideas, explore new techniques, and build long‑term professional connections.

Organiser: Graphics Programming Conference

REGISTER;

Tue 17 Nov 00:00 – Thu 19 Nov 00:00
Game DevelopmentMeetupFree

Game Narrative Meetup Cologne @ REWE digital

Cologne, 🇩🇪 Germany

Game Narrative Meetup Cologne is a get-together where we talk about story-focussed games and dive deep into our own exciting game projects. We first met on August 26 during Gamescom - and here we are again! :-)

On November 18th, Pragya Mukherjee (CEO and Creative Director, Papercoda Games) will lead a discussion about "Choice vs Control - How to rein in the combinatorial explosion problem of choice-based narrative systems".
She summarises her research on modular narrative systems - the theory, the frameworks, the games - and details her own challenges in crafting the narrative for her game "Media Circus" before opening the discussion on known and potential ways to fulfil the promise of interactive digital narratives - offering true responsiveness and flexibility without losing impact or meaning.

Pragya has 5+ years of experience crafting modular narrative systems for games and has written a thesis on the subject. She likes experimenting with new forms of storytelling afforded by the digital medium at her studio Papercoda Games where she's currently developing the narrative-sandbox game Media Circus.

**

Agenda:
18:00 Doors open (welcome, food, drinks and networking)
~18:45 Program starts
21:00 Doors close

Location:
REWE digital, Schanzenstraße 6-20, 51063 Köln, Building 2.20, 1st floor

How to get here:
For example, take KVB Line 4 to Keupstraße (10 mins from Köln Messe Deutz) From there, it’s about a 10-minute walk to REWE digital. From the Köln-Mülheim train station, the walk takes about 15 minutes. If you do come by car, you can use the designated parking spaces on the REWE digital grounds free of charge.

Our Arena Neon is reachable by wheelchair users. The Carlswerk area itself is not-so-wheelchair-friendly though, because it's a former cable factory.

Notes:

  • Please cancel your RSVP if you cannot attend, because space is limited.
  • There will be no alcohol on the premises.
  • We speak (at least) German, English and Code.
  • Come as you are, 🌈All Genders and Ages welcome!
  • Tell your friends! :-)

This event will be only in-person. If you feel some signs of sickness, please consider skipping this event and attending another time. We will have plenty of meetups in the future.

REWE digital. Part of REWE Group.

Wed 18 Nov · 17:00< 50