Game Development Events in Europe
European game development splits between two rhythms: the big annual anchor conferences (Gamescom and Devcom in Cologne, Reboot Develop in Dubrovnik, Nordic Game in Malmö, Develop:Brighton, Game Access in Brno, Game Connection Paris, FÍS Games Summit in Ireland, Slovenia Games Meetup) and the month-by-month community rhythm of engine-specific meetups (Godot Stammtisch, Unreal Engine sessions), GameDev meetups, playtest nights, game jams, and studio open evenings in the cities with working industries behind them.
Content covers the full stack of game development: engines (Unity, Unreal, Godot, Bevy), graphics programming, audio and sound design, narrative and writing, game design practice, ML inference for games, monetization and publishing, live-ops, and the business side of running studios. Indie and small-team content dominates the community meetup scene; the larger conferences bring in AAA studios and platform holders.
The industry is dense in the Nordics (Stockholm, Copenhagen, Malmö, Helsinki), the UK (Brighton, London, Guildford, Edinburgh/Dundee), Poland (Warsaw, Kraków), Germany (Berlin, Cologne, Hamburg, Bayreuth, Karlsruhe), and France (Paris, Lyon, Montpellier), with growing scenes in the Baltics, Slovenia, and southern Europe. Brainberg aggregates game-dev events into a single schedule, so developers can track their local scene plus the continental-scale events in one view.
Upcoming events
Game dev meetup
Paris, 🇫🇷 France
/!\ Pas de AI Bro/Web3/NFT/Metaverse.
Discord pour se retrouver plus facilement et suivre les news : https://discord.gg/x2nWfgzRyQ
Un meetup autour du développement de jeux vidéo :3 On essaie de se voir régulièrement pour discuter de nos projets et simplement passer un bon moment autour d'un verre 🍻
Tous les niveaux et corps de métiers sont la bienvenue. Que vous soyez étudiant, professionnel, en reconversion ou simplement intéressés par la création de jeu vidéo 👀
Le but étant de garder contact sur le moyen/long terme pour aussi faire des sorties en off et potentiellement faire naître des projets de groupe. Que ce soit de simple jams ou des trucs plus ambitieux 💪
Côté logistique on mettra un message sur Discord pour vous indiquer où on est. En cas de doute n'hésitez pas à DM l'orga !
Au plaisir de vous rencontrer 👋
Godot User Group Austria - Play the Games Vol. 2
Vienna, 🇦🇹 Austria
Play the Games is a special edition of the monthly Godot User Group Austria meetup where we have tons of different games – from early prototypes to nearly finished works - for you to try.
On the menu this time: Blackboard Ponies, Paintread, Hotspot Earth, Andale!, Heikes Kneipe, Fang, Feather & Crown, Psychopillar, Lexikon, 8-Bit Hunter, Rapid Empire, SYBAU, and Smoke, Blood and Smoke.
Join us and let the developers know what you think!
Doors open at 6 PM, official begin at 6:30 PM. Rumor has it that we sometimes order (self-paid) pizza at the start of the event.
Location: Metalab main room (please check the Code of Conduct). Try the door and don't worry if it is locked. Just ring the bell and wait a little.
The Godot User Group Austria is a meetup for everyone interested in game and multimedia development using the Godot engine. Every second Monday of the month, we present our projects, share our experiences, and learn from each other.
For questions, suggestions, or talk slots at future meetups, you can join the Godot Discord channel hosted by Pioneers of Game Development Austria, or contact the organizers Erik, Michael, and Jan via E-Mail at godot dot austria at proton dot me.
Rendering Skinned Crowds in Unity
Copenhagen, 🇩🇰 Denmark
Gabriel de la Cruz will be giving a talk on rendering skinned crowds efficiently — real techniques for animating thousands of characters at once.
Gabriel de la Cruz - Senior Graphics Engineer, Unity
We'll look at baking bone animations into textures, moving transform data off the CPU entirely, and then performing the skinning directly in the shader — sampling that baked data per-vertex to animate massive crowds without tanking performance.
Program:
17:30 - Sandwiches, sodas and mingling
18:00 - Welcome
18:10 - Talk
19:30 (approx.) - Mingling continues
21:30 - Venue closing
Unity Meetup #20
Hamburg, 🇩🇪 Germany
Dear All,
We are proud to announce the upcoming Hamburg Unity MeetUp! This time we will have 2 talks covering different areas of Unity development.
Talks
- Mark Schoennagel @ Unity - New optimization features in Unity 6 and Unite 2026 recap
- TBD
Schedule
18:00 - Registration, Food and Networking
18:45 - Talk 1 (including Q&A)
19:15 - Talk 2 (including Q&A)
19:45 - Closing word
What do we provide
An awesome atmosphere to network and learn and soft drinks and food.
You just need to bring your awesome attitude :)
See you soon!
HTML5 Game Development Monthly Meetup
A Gathering of the minds on tips, tricks and best practices for using HTML5 as a platform for developing highly-interactive in-browser applications (with a focus on Game Development)
FC Game Development and Unity SIG
Online Meeting
Description:
Feel free to just hangout, and speak about game development. Learn how the Unity Engine can be used for anything from music videos to AAA Games. Expect presentations from members on techniques, tips, getting help on projects or just showing off parts of your work.
Find us on Facebook - Fort Collins Unity SIG.
Where: Online (Skype, etc)
Recommendations:
~ To support those with limited bandwidth, if things get crowded we will turn our respective video cameras off and just share our screens and audio as needed.
~ If you hear feedback, turn off your microphone or use a headset. Don't forget to turn your microphone back on. :-)
Use this Skype one (possibly changed per meeting) https://join.skype.com/kVeZ6xJdv1gtSchedule:
5PM Q&A, Intros and Organizational
We'll be asking who has questions or solutions to present.
5:15 Presentations (includes help or whatever you want to screen-share)
6:20 Wrap-up
Narrative Game Design-Meetup | Inofficial Gamescom Pre-Event:
Cologne, 🇩🇪 Germany
Gamescom's 2026 is in Cologne again – and we're kicking it off with our first ever
***Narrative Game Design Meetup @ REWE digital! ***
Cologne Narrative Game Design Meetup is a bimonthly get-together where we talk about story-focussed games and dive deep into our own exciting game projects. During Gamescom week we welcome anyone who's in town and excited to talk and learn about narrative. Welcome to Cologne and REWE digital, folks!
This time we have something special planned:
A relaxed evening with snacks, refreshments, and fun folks! Join us to talk about your favourite game stories, share your hardest learnings, or just listen to the chatter. We'll have a little programme planned, so stay tuned.
Agenda:
18:00 Doors open (welcome, food, drinks and networking)
~18:45 Program starts
21:00 Doors close
Location:
REWE digital, Schanzenstraße 6-20, 51063 Köln, Building 2.20, 1st floor
How to get here: For example, take KVB Line 4 to Keupstraße (10 mins from Köln Messe Deutz) From there, it’s about a 10-minute walk to REWE digital. From the Köln-Mülheim train station, the walk takes about 15 minutes. If you do come by car, you can use the designated parking spaces on the REWE digital grounds free of charge.
Our Arena Neon is reachable by wheelchair users. The Carlswerk area itself is not-so-wheelchair-friendly though, because it's a former cable factory.
Notes:
- Please cancel your RSVP if you cannot attend, because space is limited.
- There will be no alcohol on the premises.
- We speak (at least) German, English and Code.
- Come as you are, 🌈All Genders and Ages welcome!
- Tell your friends! :-)
This event will be only in-person. If you feel some signs of sickness, please consider skipping this event and attending another time. We will have plenty of meetups in the future.
REWE digital. Part of REWE Group.
37. Godot Stammtisch Karlsruhe - August 2026
Karlsruhe, 🇩🇪 Germany
Der siebenunddreissigste Godot Stammtisch Karlsruhe am 28.08.2026.
ACHTUNG! NEUE LOCATION!
Ab 2026 findet der Stammtisch im SpawnPoint GamesHub Karlsruhe im Alten Schlachthof statt!
Bitte meldet euch an wenn ihr kommen wollt, nur so können wir für ausreichend Platz sorgen / reservieren!
Wir treffen uns in den Räumlichkeiten des SpawnPoint GamesHub Karlsruhe.
Talks:
TBA
Topics:
TBA
Ein Stammtisch über die (Computer-)Spieleentwicklung mit der freien und quelloffenen Spieleengine Godot. Einmal im Monat treffen wir uns und tauschen uns mit wundervollen anderen Menschen über die Spieleentwicklung mit Godot aus.
Immer gern gesehen sind Vorstellungen von eigenen Projekten, Fragen über Probleme die Ihr in der Entwicklung habt oder einfach nur nerdiger Smalltalk :D
Dabei ist es völlig egal auf welchem Level du mit der Godot Engine umgehst.
Du bist absoluter Neuling und betreibst das als Hobby? Super! Sei dabei!
Du bist gnadenloser Shaderprofi und schnippst die AAA Games geradezu aus dem Ärmel? Krass! Sei dabei!
Wir möchten mehr wundervolle Menschen kennenlernen die dieses faszinierende Hobby teilen und freuen uns auf euch!
Unity - Refugees welcome!
Applying game dev skills outside of games
Kalmar kommun, 🇸🇪 Sweden
Discover how game dev skills can be used in other industries & what employers want! Plus: how game studios can fund projects via consulting.
Game development skills are highly valuable also outside of games! Join us for an event where we explore the possibilities of working outside of the games industry, we will dive into two key areas:
- For individuals: Discover what non-game employers are looking for and how your skills translate to roles outside of games
- For companies: Learn how your game company can offer consulting services to non-game industries to generate revenue and fund your own game projects
Program
10.00 - 10.10: Welcome
10.10 - 10.30: Concrete examples of how game development skills can be used in other industries
10.30 - 11.00: Experiences from working in games and tech
11.00 - 11.10: Break
11.10 - 11.40: Funding your game company by consulting in other industries
11.40 - 12.30: Workshop: Applying game dev skills to solve concrete needs in other industries
12.30 - 13.00: Concluding reflections
Lunch will be provided.
Who should attend?
This event is designed for game developers interested in utilizing their skills in game adjacent industries, and game companies curios to explore how non-game consultancy can be part of funding their companies.
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// Game Habitat Code of Conduct - Read here
We reserve the right to refuse access to the event if, in our judgment, a participant has acted or can be assumed to act in violation of our code of conduct.
This event marks the launch of Game+Tech, an initiative by OpenTech and Game Habitat. It’s the first in a series of activities exploring cross-industry collaboration between game development and tech. Over the course of the initiative, we will host workshops and networking events, and provide opportunities for consultancy and prototype development.
The Game+Tech initiative is funded by Region Skåne.
Organized byDriving growth through game dev skills
Lund, 🇸🇪 Sweden
How game development expertise can be leveraged to strengthen or create new business opportunities in the broader tech sector.
The tech sector in Skåne is constantly evolving, and businesses are increasingly looking for innovative ways to stay ahead. Game development competencies offer a unique and powerful resource for driving business innovation and solving technical challenges.
In this seminar and workshop, we will focus on:
- Concrete examples of how game development skills have been successfully applied in tech businesses
- Insights from companies that have integrated game dev competencies into their operations
- Practical workshop to explore how these skills can address your business needs
- The opportunity to connect directly with potential partners, collaborators, or talent
Seats are limited, and we recommend registering early to secure your spot.
Full program will be posted soonWho should attend?
This event is designed for tech companies and professionals in other industries who want to explore how game development skills can drive innovation and create value in their organizations.
It is particularly relevant for:
- Tech companies interested in applying game development expertise
- Professionals in technical leadership, engineering, and product development
- Professionals working with HR, recruitment, and talent development
This event marks the launch of Game+Tech, an initiative by OpenTech and Game Habitat. It’s the first in a series of activities exploring the potential of cross-industry collaboration between game development and tech.
Over the course of the initiative, we will host additional workshops and networking events, as well as offer opportunities for consultancy and prototype development to support companies in applying these skills.
Questions? Please contact Olivia at OpenTech: olivia.samuelsson@opentech.se